A beginner-friendly explanation of the demo. You run a small shop on a struggling space station. Customers bring money, questions, and sometimes trouble. Your job is to decide what to sell, what to check, and when to say no.
Contents
- How the game works
- Demo content
- Connections & references
- Related articles
- Sources & verification
How the game works
| Property | Recorded value |
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| The basic shop loop | Stock goods, serve customers, and make enough money to keep your shop open. The official demo listing describes a shopkeeping game where choices about customers and merchandise can affect your business. |
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| What you can decide | When a customer or deal looks suspicious, you may approve it, refuse it, report it, or look away. These choices can affect your standing with the groups watching the shop. |
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| Why money matters | Rent rises over time. The official listing warns that falling behind can make the shop less attractive and reduce the number of customers. |
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Demo content
| Property | Recorded value |
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| Starting choices | The demo listing says it has three starting scenarios plus a hardcore mode. The wider game description names shop styles such as gunsmith, chemist, water merchant, fence, and farmer, plus starting with very little. That description does not confirm which of those choices are available in this demo. |
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| Water Merchant starting items | In the Water Merchant scenario, the demo listing says the water-testing and purification kit is available from the start. |
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| Players | Steam lists the demo as single-player. |
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Connections & references
Linked records
Referenced by
Sources & verification
Extraction status: Verified. This describes the extraction, rather than a gameplay test. Internal flags and defaults are shown as recorded.
- Reader
- Unity asset text extraction + official Steam demo listing
Field-level source references
| Property | Source pointer | Status |
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| The basic shop loop | Player-facing reference: How the game works — The basic shop loop | verified |
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| What you can decide | Player-facing reference: How the game works — What you can decide | verified |
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| Why money matters | Player-facing reference: How the game works — Why money matters | verified |
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| Starting choices | Player-facing reference: Demo content — Starting choices | verified |
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| Water Merchant starting items | Player-facing reference: Demo content — Water Merchant starting items | verified |
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| Players | Player-facing reference: Demo content — Players | verified |
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